In 2006 just a few years after completing a course that included some VBA programming for Excel, I hit on the idea of using Excel to create a Text Adventure / Interactive Fiction game builder. I spent spare time for a year on it. It worked but there was more than I wanted to do,... Continue Reading →
Original Zork source code available
One of the first computer games I played was Zork. It was back in 1981 and on a Dec 20 mainframe. I have a lot of happy memories of Zork so I was interested when Hackaday posted that MIT has released the original source code on Github. It wasn’t the puzzles that interested me back... Continue Reading →